

The acting in the videos that you have to watch is typically over the top and ridiculous, and all that is missing is an admonition to “Smash that Like button!” to make it just like the rest of those who infest YouTube these days. I’m unsure how this will affect the whole future of the interwebs, but you’ll have to play your part. They have decided that whoever controls the satellites around the Earth, controls the Internet (yes, the whole thing) and so the best way to take back control is to launch some rockets from your local school playground. It features a group called the Next Space Rebels, who have decided that space is for everyone, not just for “billionaires who jettison cars in space”: can’t think who that is a swipe at. The whole setup of the story is all a bit too tinfoil hat for me and I have to say that the videos that you have to watch, that don’t involve rockets at least, are just plain bonkers. The actual ‘chatting with other people’ side of things isn’t too bad, if a little long winded and somewhat ridiculous. We have to talk about the rest of Next Space Rebels here, and this is where the news isn’t so good. To be honest I’d be happy if this was the sum total of the game, as this is very enjoyable. Seeing the design take shape before you, then trying out new ideas and seeing how they work, how they affect the flight of the rocket, is genuinely good fun. But not here as the only limit is your imagination.Īs you collect parts from the people you meet, you can send a teddy into orbit, build the rocket out of old tin cans or funnels, and even blast off with a rocket made of toilet paper. As I’m sure we are all aware, a rocket is traditionally a pointy tube, with a motor at one end and a nose cone at the other, maybe with some fins at the bottom if we want it to fly in a reasonably straight line. Some challenges require a certain precision, though, which can be frustrating at times, given you don’t always feel like the physics is consistent or if random variables are affecting each launch that you can’t button up.Anyway, the actual design of the rocket is done in a kind of CAD (Computer Aided Design) program, and is as simple as dragging your components onto the board, arranging them in a manner that is both pleasing to the eye and the laws of aerodynamics, and then pressing “Build”.

It all made me excited to see what others make, as the only limit feels like your imagination.
#NEXT SPACE REBELS ROCKET RACE FULL#
The challenges are the key to your progression, unlocking more complexity and new parts for you to toy with until your software is so full of stuff you could get overwhelmed by the possibilities. Some purists may want more from their rocket sim, but I’m satisfied when I can send a teddy bear on top of a bicycle to low orbit based on clever planning. Each launch failure leads to new tweaks, changes in weight, different types of fuel, adjustments for aerodynamics, it’s all here, and it’s a blast. The conceit of Next Space Rebels is experimentation. Challenges can dry out, leaving you to fill in the blanks until you do whatever is needed to progress, sometimes at random. Use the wrong tags, and the amount of new subs you’ll get for a video is laughable, leaving new story bits and parts locked away until you’ve gained enough notoriety. The only stumble is mainly in that midsection of the story when you begin to grind for subscribers to get to your next account tier. It’s all great fun, and no matter how long the middle part of the game felt (and it did feel grindy at times), I just couldn’t stop making new rockets. You’ll begin with a tiny rocket kit and end up with jet engines and fuel that could launch a cargo truck into space.

Over the course of the story, you’ll go from using markers and sketches to almost 3D-like rendering with real-time calculations available. You start simple with straightforward software to design your rockets. It’s a shit sandwich that Next Space Rebels revels in if a bit too long.Īs you build rockets, you increase your complexity score, which is a gamey way of letting you slowly build more and more complex rockets. Shouldn’t you have more rights when it’s you creating the content people want to see? Is it amoral that others exploit the tagging system to get more views instead of focusing on quality content? Sure they might be cheating, violating the terms of service, but they’re getting paid while countless other channels are dying on the vine because of how StarTube has constructed their algorithms. Are you an employee of StarTube? Not in their terms of service.
